Introduction: The Alloy of Law (Mistborn #4) Centuries after the Mistborn trilogy, Scadrial is on the verge of modernity - railroads, electric street lights, and skyscrapers. Waxillium Ladrian can Push on metals with his Allomancy and use Feruchemy to become lighter or heavier at will. After 20 years in the dusty Roughs, in the city of Elendel, the new head of a noble house may need to keep his guns.View Details>
Introduction: The Hero of Ages (Mistborn #3) Tricked into releasing the evil spirit Ruin while attempting to close the Well of Ascension, new emperor Elend Venture and his wife, the assassin Vin, are now hard-pressed to save the world.This adventure brings the Mistborn epic fantasy trilogy to a dramatic and surprising climax as Sanderson's saga offers complex characters and a compelling plot, asking hard questions about loyalty, faith and responsibility.View Details>
Introduction: The Well of Ascension (Mistborn #2) The impossible has been accomplished. The Lord Ruler – the man who claimed to be god incarnate and brutally ruled the world for a thousand years – has been vanquished. But Kelsier, the hero who masterminded that triumph, is dead too, and now the awesome task of building a new world has been left to his young protégé, Vin, the former street urchin who is now the most powerful Mistborn in the land, and to the idealistic young nobleman she loves. As KelsierView Details>
Introduction: Mistborn: The Final Empire (Mistborn #1) In a world where ash falls from the sky, and mist dominates the night, an evil cloaks the land and stifles all life. The future of the empire rests on the shoulders of a troublemaker and his young apprentice. Together, can they fill the world with color once more? In Brandon Sanderson's intriguing tale of love, loss, despair and hope, a new kind of magic enters the stage - Allomancy, a magic of the metals.View Details>
Introduction: The Emperor's Soul (Elantris) A heretic thief is the empire’s only hope in this fascinating tale that inhabits the same world as the popular novel, Elantris. Shai is a Forger, a foreigner who can flawlessly copy and re-create any item by rewriting its history with skillful magic. Condemned to death after trying to steal the emperor’s scepter, she is given one opportunity to save herself. Though her skill as a Forger is considered an abomination by her captors, Shai will attempt to creatView Details>
Introduction: Keys to the Demon Prison (Fablehaven #5) After centuries of plotting, the Sphinx—leader of the Society of the Evening Star—is after the final artifacts needed to open the great demon prison, Zzyxx. If the legendary prison is opened, a tide of evil is certain to usurp control of the world. In an effort to intercept the final artifacts, Kendra, Seth and the Knights of the Dawn race to strange and exotic preserves across the globe. The stakes have never been higher. The risks have never been View Details>
Introduction: Secrets of the Dragon Sanctuary (Fablehaven #4) Brace yourself for a shocking secret. Two hidden artifacts have been found. Three more remain unrecovered. More preserves face destruction as the Society of the Evening Star relentlessly pursues new talismans. Reading in Patton’s Journal of Secrets, Kendra learns the location of the key to a vault housing one of the artifacts. In order to retrieve it, the Knights of the Dawn must enter a death trap — a dragon sanctuary called Wyrmroost. The mView Details>
Introduction: Grip of the Shadow Plague (Fablehaven #3) Strange things are afoot at Fablehaven. Someone or something has released a plague that transforms beings of light into creatures of darkness. Seth discovers the problem in its infancy, but as the infectious disease spreads, it becomes clear that the preserve cannot hold out for long. In dire need of help, the Sorensons question where to turn. The Sphinx has always given sound advice–but is he a traitor? Inside the Quiet Box, Vanessa might have infView Details>
Introduction: Rise of the Evening Star (Fablehaven #2) At the end of the school year, Kendra and her brother, Seth, find themselves racing back to Fablehaven, a refuge for mythical and magical creatures. Grandpa Sorenson, the caretaker, invites three specialists--a potion master, a magical relics collector, and a mystical creature trapper--to help protect the property from the Society of the Evening Star, an ancient organization determined to infiltrate the preserve and steal a hidden artifact of great View Details>
Introduction: Fablehaven (Fablehaven #1) For centuries, mystical creatures of all description were gathered to a hidden refuge called Fablehaven to prevent their extinction. The sanctuary survives today as one of the last strongholds of true magic in a cynical world. Enchanting? Absolutely. Exciting? You bet. Safe? Well, actually, quite the opposite ... Kendra and her brother Seth have no idea their grandfather is the current caretaker of Fablehaven. Inside the gated woods, ancient laws give relative orView Details>